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Digital assets and currencies

Understand assets, networks and trading mechanics with sources you can check.

Trading basics

Animal Crossing: Pocket Camp

Animal Crossing: Pocket Camp is a 2017 social simulation game developed and published by Nintendo for iOS and Android devices. An installment in the Animal Crossing series, it was released in Australia in October 2017 and worldwide the following month. The game allows players to interact with a small campsite with various campers, performing small tasks, engaging in commerce, and decorat

Trading basics

Elite Dangerous

Elite Dangerous is an online space, trading, exploration and combat simulation game developed and published by Frontier Developments. The player commands a spaceship in a realistic 1:1 scale open-world representation of the Milky Way, with open-ended gameplay. Players can explore and engage with a procedurally generated galaxy, which includes around 400 billion star systems. The procedur

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Gacha game

A gacha (Japanese: ガチャ) game implements mechanics inspired by Gashapon vending machines in a video game. Gacha is derived from the alternative form gachapon. Similar to loot boxes, live service gacha games entice players to spend in-game currency to receive a random in-game item, which is generally seen mechanically central to gameplay. When players decide to purchase this currency with

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Girls' Frontline 2: Exilium

Girls' Frontline 2: Exilium is a turn-based tactical strategy game developed by MICA Team, in which players command squads of android characters, known in-universe as T-Dolls, armed with firearms and melee blades. It is the sequel to Girls' Frontline, set ten years after its closing events.

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Gold farming

Gold farming is the practice of playing a massively multiplayer online game (MMO) to acquire in-game currency, later selling it for real-world money.

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IMX (TV series)

IMX (Interactive Music Exchange) is an American music television program that aired daily from 2002 to 2004 on MMUSA (renamed Fuse TV in May 2003). Described as a "fully converged music industry simulation game" and "part TV show, part Internet game," the program asked viewers to register at the network's website and buy ownership interests in popular artists, songs, and albums. In deali

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Miniconomy

Miniconomy (also called MC by players) is an online, browser based, economic and trade simulation game developed in the Netherlands. The game has over 141,000 registered players from 100 countries that can play the game in English, Spanish, Danish, Portuguese, German, French and Dutch. As of March 2016, 149 rounds have been completed.

Trading basics

Star Citizen

Star Citizen is an online space trading and combat simulation game under development by Cloud Imperium Games and published by Roberts Space Industries for Windows. An extended retry of unrealized plans for Freelancer (2003), Star Citizen is led by director Chris Roberts. The game was announced in 2012 and was followed by a Kickstarter campaign which drew over US$2 million. After more tha

Trading basics

Virtual economy

A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual economies lack the aspects of a real econom