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Digital assets and currencies

Understand assets, networks and trading mechanics with sources you can check.

Fiat currencies

Dragon kill points

Dragon kill points (DKP) are a semi-formal score-keeping system (loot system) used by guilds in massively multiplayer online games. Players in these games are faced with large scale challenges, or raids, which may only be surmounted through the concerted effort of dozens of players at a time. While many players may be involved in defeating a boss, the boss will reward the group with on

Trading basics

Entropia Universe

Entropia Universe is a massively multiplayer online (MMORPG) virtual universe designed by the Swedish software company MindArk, based in Gothenburg.

Trading basics

Evony

Evony (formerly known as Civony) is a multiplayer online game by American developer Evony LLC, set in the European medieval period. Two browser-based versions (Age 1 and Age 2) and a mobile version (The King's Return) exist. The game became notorious for its original ad campaign, which featured scantily clad women (including models from pornographic film covers) that had nothing to do wi

Trading basics

Gold farming

Gold farming is the practice of playing a massively multiplayer online game (MMO) to acquire in-game currency, later selling it for real-world money.

Trading basics

Habbo

Habbo (formerly called Habbo Hotel) is a virtual world and massively multiplayer online role-playing game (MMORPG). It is owned and operated by Sulake. Founded in 2000, Habbo has expanded to nine online communities (or "hotels"), with users from more than 150 countries. As of October 2020, 316 million avatars have been registered in the game.

Trading basics

Spiral Knights

Spiral Knights is a massively multiplayer online game created by Three Rings Design and now owned by Grey Havens. The free-to-play, Java-based game was released in 2011 and is still updated with new content and re-occurring events.

Trading basics

Twinity

Twinity is a 3D online virtual world. Initially developed by Metaversum GmbH, it is currently held by ExitReality. The game offers its population, called Twinizens, to navigate around virtual (historical) versions of real-world cities, also called a mirror world or a Metaverse. A public beta began in September 2008, with the release of the first virtual city, Berlin, which later was foll

Trading basics

Virtual economy

A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual economies lack the aspects of a real econom