Industry WIKI
Digital assets and currencies
Understand assets, networks and trading mechanics with sources you can check.
Blockchain game
Video games can include elements that use blockchain technologies, including cryptocurrencies and non-fungible tokens (NFTs), often as a form of monetization. These elements typically allow players to trade in-game items for cryptocurrency, or represent in-game items with NFTs. Blockchain games have existed since 2017, gaining wider attention from the video game industry in 2021, when se
Trading basicsBored Ape
Bored Ape Yacht Club (BAYC), often colloquially called Bored Apes or Bored Ape, is a non-fungible token (NFT) collection built on the Ethereum blockchain with the ERC-721 standard. The collection features profile pictures of cartoon apes that are procedurally generated by an algorithm.
Payments & settlementDigital River
Digital River, Inc. was a privately held company headquartered in Minnetonka, Minnesota that provided global e-commerce, payments and marketing services. In 2013, Digital River reported having processed more than US$30 billion in online transactions. The company filed for Chapter 7 bankruptcy in May 2025.
Trading basicsFinancial Modeling World Cup
The Financial Modeling World Cup (FMWC) is an organization that hosts various Microsoft Excel–based competitions.
FinanceG2A
G2A.COM Limited, commonly known simply as G2A, is a digital marketplace platform headquartered in the Netherlands with offices in Poland, Hong Kong and the United States. The platform operates on the basis of resale of video games and other digital items via activation codes.
NetworksImmutable (company)
Immutable Pty Ltd (formerly Fuel Games) is an Australian cryptocurrency company which develops blockchain games and non-fungible tokens (NFTs). The company was founded in 2018 and headquartered in Sydney, Australia.
Payments & settlementLine (software)
Line (stylized in all caps) is a Japanese freeware app and service for instant messaging and social networking, operated by the Japanese company LY Corporation, co-owned by SoftBank Group and Naver. Line was launched in Japan in June 2011 by NHN Japan, a subsidiary of Naver.
Fiat currenciesMicrosoft Points
Microsoft Points, introduced in November 2005 as Xbox Live Points, were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.
Payments & settlementRazer Inc.
Razer Inc. is a Singaporean-American multinational corporation and technology company that manufactures, develops, and markets gaming-focused computer hardware and other consumer electronics as well as financial services.
NetworksSnaky Cat
Snaky Cat is an .io battle royale mobile game developed by Appxplore (iCandy) and released on 4 February 2025. The game follows the Snake formula, where players must eat doughnuts to get bigger. Snaky Cat is a blockchain game, with its Web3 elements developed by Animoca Brands.
NetworksTom Clancy's Ghost Recon Breakpoint
Tom Clancy's Ghost Recon Breakpoint is an online tactical shooter video game developed by Ubisoft Paris and published by Ubisoft. The game was released worldwide on 4 October 2019 for PlayStation 4, Windows, and Xbox One, and on 18 December 2019 for Stadia. The game is the eleventh installment in the Tom Clancy's Ghost Recon franchise and is a narrative sequel to the 2017 video game Tom
Trading basicsXsolla
Xsolla is an American financial technology company that makes payment software for video games. It was founded in 2005 in Perm, Russia, by Aleksandr Agapitov. As of 2022, it had 500 employees. The company's core product is Pay Station, a suite of tools for integrating payment systems. It can be used to accept more than 1000+ payment types in more than 200 countries. Xsolla software was u